The main new software feature of Traktor 2.7 is the freeze/slicer mode. The mapping for the Kontrol F1 allows you to use the new freeze mode directly from your F1. The main feature of the program is to control the remix decks ( all the 64 pads like the F1) in Traktor Pro. It lets you map the pads of every controller to the samples in Traktor, and you can also change the sample-page via buttons on a controller.
![Traktor F1 Mappings Traktor F1 Mappings](https://c2.staticflickr.com/6/5454/7221558042_8287112948_b.jpg)
This article is also available in GermanEvery DJ wants to make their sets stand out with their own signature effects, and offers a world of possibilities for this. Anyone who has ever DJ’ed knows it can be difficult to call up multiple effects with specific settings when playing live. That’s why Native Instruments will shed some light on how this can be automated by mapping commands using TRAKTOR’s Controller Manager in this tutorial. Learn how to select, configure, and trigger your effects with just one touch on the MIDI controller of your choice. Having several buttons close to each other with different effects assigned using mappings results in some incredible possibilities, for instance, multiple effects can be instantly triggered alternately, or even simultaneously, depending on button pressure. The best part is, creating the required commands in the Controller Manager is a one-time effort, which means that accessing your personal effects arsenal during a performance will be uncomplicated ever-afterwards.In this tutorial will learn you how to create mappings using specific examples. Once you’ve understood the important principles, you can start mapping your own custom effects to your MIDI controller.First example – one-touch Beatmasher 2 effectIn this example, you’ll learn how to create mapping commands that control the Beatmasher 2 effect.
To trigger this effect with specific settings, only one button is needed. The effect will remain triggered as long as the button is pressed. Of course, this mapping should always work, regardless of which effects and settings were previously used.In order to do this, we’ll have to map some commands in the Controller Manager which is located in ’s settings. Once in Controller Manager, a new MIDI mapping can be created by pressing the “Add” button, and selecting “Generic MIDI”. We can then configure our MIDI controller via the In and Out ports.
All the essential mapping commands we need can be accessed here by pressing the “Add In” button and selecting the category “FX Unit”. Different commands can be assigned to your MIDI controller’s buttons by activating the “Learn” button and then pressing the desired button on the controller to select it.Now we’re ready to add individual commands one by one. Since we’re assigning all commands to one button, in the Mapping Details section, set the “Type of Controller” to “Button” for all the commands below. Then set the “Assignment” to “FX Unit 1”. We will always assign the first FX Unit in this example.FX Unit Mode SelectorThis first command switches the FX Unit of our choice to either “Single” (one effect per unit) or “Group” (three effects per unit). Setting the “Interaction Mode” to “Direct” along with “Set to Value” to “Group” sets FX Unit 1 directly to “Group” mode when the button is pressed.
And now, our first mapped key should work perfectly!One button, four clonesNow that we have mapped the first button with an effect parameter of 0.8, we can now map three more buttons, each using a different effect parameter (Knob 1). The easiest way to do this is to copy all our existing commands three times and just assign new buttons to each copy. Then, we’ll have to adjust the effect parameter for the three new Knob 1/2/3 commands in the Options button by changing “Set to Value” individually. For our four Beatmasher 2 keys, for example, the values 0.3, 0.5, 0.8 and 0.9 are recommended.Before you can unleash the power of these four buttons, remember: If several buttons are pressed at the same time, the effect may be turned off as soon as a button is released – even if at least one is still held.
A solution to this however, is available in the form of a “modifier”. In the next example, a modifier monitors how many of our four buttons are currently held.
If no button is pressed, the modifier will have the value 0. The value is increased by one for each button pressed, and decreased by one for each button released.
Later we will use a dependency on this modifier to control the effect’s on and off states.Our first step is to map a modifier command (found under the button “Add In” and then the category “Modifier”) with the following settings for each button. Check the “Invert” box under “Button Options” to ensure that the command is not executed until the button is released.Now we’ll need to call up the four commands we created that launch the effect (Button 1) and add the Modifier Condition “M1=0” to each of them. This means the effect will only be triggered if none of our four buttons are currently pressed. Then make copies of the four commands and add the Modifier Condition “M1=1” to the copies. Now the effect will only stop when the last pressed button is released.
Now all four buttons are mapped and ready for some action!Super ComboNow for an added bonus: Let’s assign the “Turntable FX” effect with the effect parameter 0.5, which will allow it to be triggered when all four keys are pressed simultaneously.There can be many applications for this mapping. So in this example, if you press one of the four previously mapped Beatmasher 2 buttons and press another one additionally, the beat repeats itself faster and faster. As soon as you press all four keys simultaneously, the “Turntable FX” takes over and the music winds down until you release the buttons – killer as a build up before a drop!To create this, first we need to map the command “Effect 2 Selector” with the Button Options “Set to Value” set to “Turntable FX”, and Modifier Conditions set to “M1=3” for each of the four buttons.
Free Traktor F1 Mapping – 2 Decks, FXs and MoreAre you ready to ROCK???989Records is dropping down here something useful and free for you!As Native Instruments supporters, we have recently purchased and used the F1, which is a great tool for making good live sets and remixes on the fly. But, we also wanted to use this great controller also for a standard 2 track decks controller. The F1 default mapping is able to control only one deck. So, we have decided to program the F1 in order to use it with almost all the same functions you have on the X1 but with the possibility to use faders as a normal two channel mixer. Traktor F1 mapping – The IdeaThe idea is to use the F1 as an X1 controller but with the fader functions enabled on the mapping. However, this mapping does not include the possibility to use hot-cues and it’s able to control only two of the three effects you have available in Traktor.In order to use the Cup function correctly, we suggest to put the cup point at the first beat of the track so you could start playing the track from the beginning, when needed.You can also define loops for each deck with using the mapped buttons Loop in/out. To exit the loop, just push again the loop in button.
![Traktor f1 mapping Traktor f1 mapping](/uploads/1/2/4/7/124764007/562492189.jpg)
Keep in mind that this mapping is not able to set the length of the active loop.Basically the setup is thought to be used with the 1st Fx you want (reverb or delay or whatever) and the second Fx we love to use is a filter:92 so you can let the track enter smoothly.Finally, if you are landed here, probably you already know how to import a mapping.tsi file into your Traktor but, in case you need some additional info, check this post from Native Instruments support by clicking. Download Instructions:Register your best email on the form below or click on a sample pack to reach the email registration form.Once you’ve confirmed your email address, you will receive an email containing the download link.